Sapphire Radeon X800 GT Graphics Card

Sapphire Updated: 2009-01-06 RSS
Sapphire Radeon X800 GT Graphics Card

Make your way through the cavernous terrains of far-off worlds where both adventure and evil hide in every shadow and the only limit to the power you wield is your imagination and the hardware in your PC! Ensuring that your hardware can take you where your imagination desires, Sapphire delivers the next generation in mainstream graphic solutions with the RADEON™ X800 GT! Experience vibrant textures rendered in High-Definition clarity as you lose yourself in the creations of today's hottest game developers with features such as SMARTSHADER™ HD, SMOOTHVISION™ HD and ATI's revolutionary 3Dc™ image enhancement technology. Built upon features that today's game developers demanded, you won't miss a single rogue lurking in the distance of today's gaming titles with the next generation power of the Sapphire RADEON X800 GT. Outfitted with 8 parallel pixel pipelines, 256MB of onboard memory, and the latest advent of technology, the PCI Express interface, Sapphire promises to make you passionate about playing games the way they were intended!

RADEON™ X800 GT core
256MB GDDR3 or 128MB DDR1
PCI Express x16 and AGP models
DX 9.0 Support / OpenGL Support

Features

* 160 million transistors on 0.13 micron low-k fabrication process
* Up to sixteen extreme parallel pixel pipelines
* Six programmable vertex shader pipelines
* 256-bit quad-channel GDDR3 memory interface
* AGP 8X support or PCI Expresssupport

SmartShader HD

* Support for Microsoft®DirectX®9.0 programmable vertex and pixel shaders in hardware
* DirectX®9.0 Vertex Shaders
o Vertex programs up to 65,280 instructions with flow control
o Single cycle trigonometric operations (SIN & COS)
* DirectX®9.0 Extended Pixel Shaders
o Up to 1,536 instructions and 16textures per rendering pass
o 2nd generation F-buffer technology accelerates multi-pass pixel shader programs with unlimited instructions
o 32 temporary and constant registers
o Facing register for two-sided lighting
o 128-bit, 64-bit & 32-bit per pixel floating point color formats
o Multiple Render Target (MRT) support
* Complete feature set also supported in OpenGL®via extensions

SmoothVision HD

* 2x/4x/6x Anti-Aliasing modes
o Sparse multi-sample algorithm with gamma correction, programmable sample patterns, and centroid sampling
o Lossless Color Compression (up to6:1)at all resolutions, including widescreen HDTV resolutions
o Temporal Anti-Aliasing
* 2x/4x/8x/16x Anisotropic Filtering modes
o Up to 128-tap texture filtering
o Adaptive algorithm with bilinear (performance) and trilinear (quality) options

3Dc

* High quality 4:1 Normal Map Compression
* Works with any two-channel data format

HyperZ HD

* 3-level Hierarchical Z-Buffer with Early Z Test
* Lossless Z-Buffer Compression (up to 48:1)
* Fast Z-Buffer Clear
* Z Cache optimized for real-time shadow rendering
* Optimized for performance at high display resolutions, including widescreen HDTV resolutions

VideoShader HD

* Seamless integration of pixel shaders with video in real time
* FullStream video de-blocking technology for Real, DivX, and WMV9 formats
* VideoSoap noise removal filtering for captured video
* MPEG1/2/4 decode and encode acceleration
o DXVA Support
o Hardware Motion Compensation, iDCT, DCT and color space conversion
* All-format DTV/HDTV decoding
* YPrPb component output for direct drive of HDTV displays
* Adaptive Per-Pixel De-Interlacing and Frame Rate Conversion (temporal filtering)
* Dual integrated display controllers
* Dual integrated 10 bit per channel 400 MHz DACs Integrated 165 MHz TMDS transmitter (DVI 1.0 compliant / HDMI interoperable and HDCP ready)
* Integrated TV Output support up to 1024x768 resolution
* Windows Program compliant
* Catalyst Software Suite