Sapphire Radeon X700 Pro AGP Graphics Card

Sapphire Updated: 2009-01-06 RSS
Sapphire Radeon X700 Pro AGP Graphics Card

Erupting from the depths of a hardware stew of performance and affordability, the X700 Series presents itself as the definitive Hybrid graphic solution! Combining technologies such as 8 Pixel Shader pipes, and 6 Vertex pipelines, the X700 Hybrid series raises the threshold of believability in today's detail rich game environments.

Full support for DirectX® 9.0 and the latest OpenGL® functionality
New SMARTSHADER™ HD technology allows for support for Microsoft® DirectX® 9.0 programmable vertex and pixel shaders in hardware as well as OpenGL® via extensions.
SMOOTHVISION™ HD technology provides enhanced image quality by removing jagged edges and bringing out fine texture detail, without compromising performance
128/256MB of GDDR3 memory accelerates the latest cutting edge 3D applications
3Dc™ High quality 4:1 Normal Map Compression delivers beautiful scenes without the performance hit.
Unique VIDEOSHADER™ HD engine uses programmable pixel shaders to accelerate video processing and provide better-looking visuals
HYPER Z™ HD is optimized for performance at high display resolutions, including widescreen HDTV resolutions.


* 4 or 8 parallel pixel pipelines
* Six programmable vertex shader pipelines
* 110 million transistors on 0.11 micron fabrication process
* 64/128-bit memory interface supporting DDR SGRAM, DDR SDRAM, GDDR3 SDRAM
* AGP 8x or PCI Express®x16 lane native support
* Video In/Video Out board versions available

SmartShader HD

* Support for Microsoft®DirectX®9.0 programmable vertex and pixel shaders in hardware
* DirectX 9.0 Vertex Shaders
o Vertex programs up to 65,280 instructions with flow control
o Single cycle trigonometric operations (SIN & COS)
* Direct X 9.0 Extended Pixel Shaders
o Up to 1,536 instructions and 16 textures per rendering pass
o 2nd generation F-buffer technology accelerates multi-pass pixel shader programs with unlimited instructions
o 32 temporary and constant registers
o Facing register for two-sided lighting
o 128-bit, 64-bit & 32-bit per pixel floating point color formats
o Multiple Render Target (MRT) support
* Complete feature set also supported in OpenGL®via extensions

SmoothVision HD

* 2x/4x/6x Anti-Aliasing modes
o Sparse multi-sample algorithm with gamma correction, programmable sample patterns, and centroid sampling
o Lossless Color Compression (up to 6:1)at all resolutions, including widescreen HDTV resolutions
o Temporal Anti-Aliasing
* 2x/4x/8x/16x Anisotropic Filtering modes
o Up to 128-tap texture filtering
o Adaptive algorithm with bilinear (performance) and trilinear (quality) options


* High quality 4:1 Normal Map Compression
* Works with any two-channel data format

HyperZ HD

* 3-level Hierarchical Z-Buffer with Early Z Test
* Lossless Z-Buffer Compression (up to 48:1)
* Fast Z-Buffer Clear
* Z Cache optimized for real-time shadow rendering
* Optimized for performance at high display resolutions, including widescreen HDTV resolutions

VideoShader HD

* Seamless integration of pixel shaders with video in real time
* FullStream video de-blocking technology for Real, DivX, and WMV9 formats
* VideoSoap noise removal filtering for captured video
* MPEG1/2/4 decode and encode acceleration
o DXVA Support
o Hardware Motion Compensation, iDCT, DCT and color space conversion
* All-format DTV/HDTV decoding
* YPrPb component output for direct drive of HDTV displays
* Adaptive Per-Pixel De-Interlacing and Frame Rate Conversion (temporal filtering)

Display Features

* Dual integrated display controllers
* Dual integrated 10 bit per channel 400 MHz DACs Integrated
* 165 MHz TMDS transmitter (DVI 1.0 compliant / HDMI interoperable and HDCP ready)
* Integrated TV Output support up to 1024x768 resolution