Sapphire Radeon X550 Graphics Card

Sapphire Updated: 2009-01-07 RSS
Sapphire Radeon X550 Graphics Card

Ignite your imagination with the technology that makes distant worlds erupt with vibrant textures rendered in High-Definition clarity a reality. The Sapphire RADEON™ X550 with the awesome power of two programmable vertex shader pipelines and four extreme parallel pixel pipelines, accelerates next generation DirectX 9 games while remaining best in its price vs. performance class. Support for the latest SMARTSHADER™ 2.0, and SMOOTHVISION™ 2.1 boost the level of realism provided by the X550 to new heights and the available onboard memory of 128MB or 64MB ensures a smooth framrate in all of today's hot titles and applications. Enhance the way you play, not the amount you pay!

Four extreme parallel 3D rendering pixel pipelines
Full Microsoft® DirectX® 9 support
SmartShader™ 2.0
SmoothVision™ 2.1
Hyper Z™ III
2x/4x/8x/16x Anisotropic Filtering (AF) modes
2x/4x/6x Anti-Aliasing (AA) modes


* 64-bit and 128-bit memory interface supporting 64MB or 128MB DDR1 memory configurations
* Four extreme parallel 3D rendering pixel pipelines
* Two programmable vertex shader pipelines
* PCI Express® x16 lane native support
* Full Microsoft® DirectX® 9 support

SmartShader™ 2.0

* SmartShader™ defines the level of realism in latest 2D/3D games and applications
* Complete hardware-accelerated Microsoft® DirectX® 9.0 programmable vertex and pixel shader support
* Full hardware support for OpenGL®

SmoothVision™ 2.1

* SmoothVision™ improves image quality by smoothing jagged edges, improving blurriness and refining background details during on-screen motion and at lower resolutions.
* SmoothVision™ settings are user-configurable in ATI Catalyst®

Control Panel:

* 2x/4x/6x Anti-Aliasing (AA) modes
o Sparse multi-sample algorithm with gamma correction, programmable sample patterns and centroid sampling
o Loss-less Color Compression (up to 6:1) at all resolutions
o Temporal Anti-Aliasing
* 2x/4x/8x/16x Anisotropic Filtering (AF) modes
o Up to 128-tap texture filtering
o Adaptive algorithm with bilinear (performance) and trilinear (quality) options

Hyper Z™ III

* Hyper Z™ ensures optimal hardware performance by discarding irrelevant object data that is not visible to end-user on their display.
* Leverages key features from ATI's third generation Hyper Z™ III technology that conserves video memory bandwidth for improved performance in demanding 2D/3D games and applications.
* Lossless Z-Buffer Compression (up to 48:1)
* Fast Z-Buffer Clear
* Z Cache optimized for real-time shadow rendering


* Seamless integration of pixel shaders with video in real time
* FullStream™ video de-blocking technology for Real, DivX, and WMV9 formats
* VideoSoap™ noise removal filtering for captured video
* MPEG1/2/4 decode and encode acceleration
* DXVA Support
* Hardware Motion Compensation, iDCT, DCT and color space conversion
* All-format DTV/HDTV decoding
* YPrPb component output for direct drive of HDTV displaysâ€
* Adaptive Per-Pixel De-Interlacing and Frame Rate Conversion (temporal filtering) additional features

Additional Features

* Dual integrated display controllers
* Dual integrated 10 bit per channel 400 MHz DACs
* Integrated 165 MHz TMDS transmitter (DVI 1.0 / HDMI compliant and HDCP ready*)
* Integrated TV Output support up to 1024x768 resolution
* Windows® Logo Program compliant
* ATI Catalyst® Software Suite